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Modelling: Modo, Maya. Rendering: Modo, Max. Animation: Maya, Max. Dynamics: Maya, Max. Thank the lord for Academic pricing! :p |
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Sit down, get comfortable and let us begin our story.
Long Long ago, when then 'Net' was still young, and Kazza and Bittorrent were not even thought up yet, there exsisted Usenet, or as it was also known, Newsgroups. These predated even the mighty Forums, of which sv650.org is just one. Back in those days, we would be trading emails via Usenet to places like alt.motorcycling.suzuki.sv.650 Then Usenet evolved, like the Bulleting Boards that came before it and started taking binary attachments, leading to such groups as alt.binaries.erotica where pictures, and as storage and bandwidth became cheaper, video of young ladies with no clothes on. Then some people saw, through the eye not covered by a patch, that they could use this place to trade and distribute software. And that is basically the story of Usenet as seen from the binary perspective :) |
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Cough. Ahem. Ooh, better now. :p |
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Or to put it another way, when I had was grabbing Battlestar Galactica, it would take about 5 mins to download a full episode @ 350MB :) |
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very impressive! :cool: watch out for matching where your shadows fall though (sorry...the Artist in me speaking!)
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Those are very good renderings. I did my M.Sc. in 3D graphics about 18 years ago, but haven't actually done any since. I downloaded Blender the other day, as it's free, to play about with, but it's not the easiest thing to use.
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