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#1 |
Trinity
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Join Date: Jun 2006
Location: Guildford
Posts: 8,027
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Seeing as I'm going the weekend after next, I wouldn't mind the opportunity to learn it first
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#2 |
Guest
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You need tourist trophy mate!
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#3 |
Guest
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Stu, I have got Tourist Trophy. You're welcome to borrow it if you like.
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#4 |
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IMO it is the best for riding the ring on, and the bike response is one of the best.
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#5 |
Guest
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#6 |
Guest
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Stu
I have Tourist Trophy Welcome to pop over and get it. |
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#7 |
Trinity
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Join Date: Jun 2006
Location: Guildford
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Wow! Thanks all for the offers, Miss Woos as you're the closest
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#8 |
Trinity
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Join Date: Jun 2006
Location: Guildford
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Thanks trickywoos, but as a game it's a bit pants. I counted 0-100 times of about 12 secs & at least 7 or 8 secs to stop again, plus I was getting 10 min laps even though I must have crashed at least 20 times. I hope I can control a real bike better than I can control a computer game
![]() I know I could never learn 13 miles like the back of my hand, but I think I've achieved what I wanted - a rough idea of what to expect. |
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#9 |
Member
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Join Date: Jul 2006
Location: Sunny Croydonia
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Following on from mt GRiD comment about games being useless for learning tracks, please ignore my previous comment.
Stuck TOCA 3 on the PSP last night, fired up Brands Indy and yes it was pretty much as I remembered it. Only thing that is missing is the feeling of the forces on you - ie the full compression @ the bottom of Paddock Hill. So I was wrong.....
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#10 |
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To be honest I prefered playing GT4 as a car, that way you can concetrate on not falling off as much and learn the track. Forza 2 on Xb360 has a much more realistic version of the track. Do 100 laps in the game and trust me, you remember every most corners in real life. You just need to make sure the camber, elevation is the same (which is the biggest difference from game to real life).
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